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 OUTPUT  LEARN HOW TO USE TEXT OUTPUT IN C/C++
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This tutorial displays the first use of text output using cout.. Tutorial

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 VARIABLE  LEARN ABOUT DIFFERENT VARIABLES IN C/C++
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Learn how to declare and define different variables in C/C++. Tutorial

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 INPUT  LEARN ABOUT INPUT
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This tutorial displays your first use of input uses cout and cin.. Tutorial

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 FUNCTION  LEARN ABOUT FUNCTIONS
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Learn to declare and define different functions, and see how different functions handles the same type of task. Tutorial

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 IF ELSE  LEARN ABOUT IF AND ELSE
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Learn how to use the if and the if else statements. Tutorial

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 SWITCH CASE  LEARN ABOUT SWITCH CASE
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Learn to use the switch case statement. Tutorial

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 FOR LOOP  LEARN HOW TO USE A FOR LOOP
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You should always use a for loop when the amount of repetitions is known. Learn how to use a for loop. Tutorial

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 DO WHILE LOOP  LEARN HOW TO USE A DO WHILE LOOP
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Learn how to use a do while loop. Tutorial

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 ARRAY  USE DIFFERENT ARRAYS
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This tutorial demonsterates the use of arrays. Arrays are a series of elements (variables) of the same type placed consecutively in memory that can be individually referenced by adding an index to a unique name. Tutorial

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 REFERENCE  USE REFERENCES
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This tutorial demonsterates the use of references. The ability to use a reference is one of the things that separates c++ from the other programming languages. A Reference can be defined as an extra name for an already existing variable. When you see this symbol & in c++ it means that a reference is used. Tutorial

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 POINTER  USE POINTERS
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This tutorial demonsterates the use of pointers. Pointers are one of the most hated and loved subjects in c++. It's one of the things that separates c++ from the other programming languages. If you handle pointers right, you will be able to increase the speed of your applications, and decrease the amount of used memory. When you see this symbol * in c++ it means that a pointer is used. Tutorial

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 POINTER AND REFERENCE  USE POINTERS AND REFERENCES
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This tutorial demonsterates the use of pointers and references. The pointer and reference functions are taken from the previous tutorials. I published this extra tutorial just to let you see them together. Tutorial

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 HEADER FILE  CREATE A HEADER FILE
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Learn to use a header file in c/c++. This program is the same program as in the Function Tutorial. The only difference is that this program uses an extra header file. Header files can be used to gain global access to your functions. They can also be used to obtain more structured programming as your program grow larger. Tutorial

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 SOURCE FILE  MULTIPLE HEADER AND SOURCE FILES
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Learn to use a multiple header and source files in c/c++. This program is almost the same program as in the Header File Tutorial. The header file can be used to gain global access to your functions. Your functions can be called from different source files as long as the header file is included. Use this to methods to obtain more structured programming as your programs grow larger. Tutorial

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 STRUCT  USE A STRUCT
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Learn how to use a Struct to ease and systemize your programming. A structure type is a user-defined composite type. It is composed of fields or members that can have different types. In C++, a structure is the same as a class except that its members are public by default. Tutorial

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 CLASS  OBJECT ORIENTED PROGRAMMING
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In c++ you can use object oriented programming. The class keyword declares a class type or defines an object of a class type. A class can be seen as a compleate engine or a small program. In this tutorial you will learn to different ways to use classes. Tutorial

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