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DIRECT3D WINDOW  CREATE A DIRECT3D WINDOW
 This Application Creates an Direct3D WIN32 Window. I created this D3D window as similar as possible to the OpenGL window. I did it like this to make it easier to compare the two 3D liberaries.
DIRECT3D TRIANGLE  DRAW YOUR FIRST TRIANGLE AND QUAD
 This Basic Applications Describes how to Create and Display a Triangle and a Quad at run-time.
DIRECT3D COLOR  COLOR YOUR OBJECTS
 Draw a Triangle with Colors
MATRIX  TRANSFORM OBJECTS
 Learn how to translate, rotate and scale in Direct3D by using D3DXMatrixTranslation, D3DXMatrixRotation and D3DXMatrixScaling. And get a look at the matrix math behind the scenes
CUBE  CREATE THE FAMOUS ROTATING CUBE
 Create the Famous Spinning Cube.. It s time to get the feeling of true 3D. I used a Vertex Array and x,y,z Rotation in this tutorial.
CAMERA 1  CAMERA PART I
 Create your Camera Part I that can Move forward and backward.
CAMERA 2  CAMERA PART II
 Create your Camera Part II that can Move forward and backward and rotate.
CAMERA 3  CAMERA PART III
 Create a 1ST person camera.
CAMERA 3B  CAMERA PART III WITH STRAFE
 Create a 1ST person camera with strafe.
CAMERA 4  CAMERA PART IV
 Create a 3RD person camera. Always keeping the main character in the view.
CAMERA 4B  CAMERA PART IV WITH STRAFE
 Create a 3RD person camera with strafe. Always keeping the main character in the view.
 Create a Texture Loader, and add Texture to your 3D Model..

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