| TRANSFORM||APRON 3DS MAX TUTORIAL 24.02.2003|
Learn how we transform our objects in 3D,
by using translate, rotate and scale.
Ronny André Reierstads's Easy Baking Recipe..
How to do it step by step...
|To handle transformations in 3D, we must first learn to use the 3 basic methods translate, rotate and scale. They can be used in different ways in different 3D editors, but all advanced 3D editors have these facilities.
The picture on the left is taken from 3DS MAX (3D Studio Max).
In 3d you can translate you vertices, faces, polygons and objects in x, y and z direction. When you translate an object all your vertices change position.
You can rotate around the x, y or z axis.
You will also be able to scale in x, y or z direction.
Scale in just one direction, or in all directions.
|These standard transform methods can be done in vertex, face, polygon and object mode. I sugest you go check it out on your 3D editor.